Portfolio old format

Specialising in the technical side of game development with emphasis with C# and C++ in both Unity and Unreal Engines.

Below you can find a huge array of projects I have worked on. I have learned a lot over the years and look forward to all that is yet to come! (Scarf and Headphones included!)


Past Projects



DrawFall – Mobile Drawing Puzzle game [Game Linked]

Monster Tag – Online Multiplayer Game [Game Linked]


Unity Shaders Study

Prey & Predator Parallelisation study


Path Factory – Puzzle game

Car-nage – Multiplayer racing game


Winter Wonderland – Graphics programming Study

AI Demo: Spider Sounds – Artificial intelligence study


Minion Masters – 3D RTS puzzle game

Rogue-Mage – 2D roguelike platformer


Line Sledding – 2D physics drawing puzzle game

Toy Tanks – 2D top-down run and shoot


No Time to Die – Gamejam 1st place prize – 2D Time jumping platform puzzler

Journey to mobility – Gamejam Best use of theme prize – Kingdom Management sim

Muse-Muse – Gamejam 3rd place – Stealth game


Contact Details
Email: stephenarnolddev@gmail.com
Phone: 07539901671
Twitter: @Sephealtheseal
LinkedIn: https://www.linkedin.com/in/stephen-arnold-69ab041bb/