Path Factory

Unity puzzle game, you need to create a path of conveyors to get coloured crates from their start to their destination with increasing complexity and mechanics introduced over levels.

This was my favourite project of that year, Unity so far has been the kindest Engine for me to use. I wanted to showcase my ability to create a complex puzzle game in a 3D setting with a similar concept to Infinifactory (by Zachtronics). This was also the biggest project I got public playtesting feedback out of, testing to see if the tutorial sufficiently explained the game’s mechanics and to test the difficulty curve of the pack of levels. This is a concept I would happily revisit in the future.

Engine: Unity Engine
Goal: Project to showcase skills and abilities learnt in Unity
Time Estimate: 2 months