Minion Masters

3D RTS puzzler (think a 3d version of lemmings), you control minions in an RTS format and must help them escape each level, you need a certain number to survive in order to move onto each level.

This was supposed to be a lot simpler project, with the vast majority of students creating a variation of an FPS game. I however wanted to stand out so I pushed the engine to do a unique RTS style puzzle game, letting the player draw a box over the screen to select units was strange to this engine. I ended up having to minorly alter the engine to allow inheritance so I could create different characters types and rules.
Overall a fun reimagining of a Lemmings’ style game.

Engine: GTEC (university inhouse 3D engine)
Goal: 3D basics and understanding
Time Estimate: 1.5 Months