Narrative Game: Cleaning up for submission

Everything is coming together! Luke and I did voice acting! It was a fun afternoon, but we decided to voice the two characters that speak during the inciting Scene with me voicing the father to the hero and Luke voicing Aether (This is one of those things I get to tease Luke about years laterContinue reading “Narrative Game: Cleaning up for submission”

Narrative Game: Combining Gameplay with the cinematic world

Overall a lot of progress has been made, we decided to cut a major portion of the forest section as the goal of the demo was to reach about 10 minutes, and the forest was not the the exciting part of the inciting incident. We’re getting closer to the deadline and it was very importantContinue reading “Narrative Game: Combining Gameplay with the cinematic world”

Narrative Game: Gameplay Prototype

We now have the core combat working in the game. We imported the main character and a few creatures that will act as early enemies to fight. Planned list of Enemies:-Training Dummy (won’t fight back, used for tutorial)-Fox (forests)-Crow (forests)-Fire demon (These attack the town and are aggressive)-Bear Boss (for the end of the secondContinue reading “Narrative Game: Gameplay Prototype”

Narrative game: Feedback on script

Our team submitted a script for the inciting incident part of our story, in a gameplay-cutscene-gameplay format. For additional measure we also created a storyboard to go alongside this with several visual references to help visualise the story. We got the feedback back and we were told several points:– We needed to create the characterContinue reading “Narrative game: Feedback on script”