Narrative Game: Iteration

There has been a few changes to the requirements of the project; we now need to focus on the inciting incident within our story. This should make things easier for us, however some of our later game concepts will not be realised in the submission.

The Unreal project is still in its early stages. Luke has been hard at work to iterate the story beats and we have been talking back and forth to flesh out ideas.

The plan for the next 2 weeks: I have got to get an early prototype of the game play ready. Admittedly I miss working with the Unity engine, but I need to get better at using Unreal, that’s my main challenge.

For the script due on the 26th, we planned to also create a storyboard to go beside it, this is the equivalent of us creating an early prototype last project for the concept review, however this time a storyboard is a better prototyping of the script. If enough time, we’ll add voices, sounds and directions for it.

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