With the Mobile game out of the way, we now have started to plan the narrative game. Luke has come up with an overall story set in a medieval setting. Its constantly going through several iterations as it gets shaped to fit within the Hero’s journey guidelines.
In terms of gameplay, we are considering a classical RPG style core gameplay loop to connect the story together. This way we can put even more emphasis on the companion characters strengths, so that when the hero reaches their lowest point and their companions leave him, he becomes weak in battle too.
Github and Trello have been set up for the project, I will be focusing on the gameplay programming, whereas Florim will be focusing on the cinematic programming. This way we shouldn’t encounter many merging difficulties.